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		<id>http://www.conrunner.net/wiki/index.php?action=history&amp;feed=atom&amp;title=Gathertown</id>
		<title>Gathertown - Revision history</title>
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		<updated>2026-04-12T17:48:40Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.conrunner.net/wiki/index.php?title=Gathertown&amp;diff=17229&amp;oldid=prev</id>
		<title>John Bray: Created page with &quot;A VR social meeting space that uses a 2D video game styled virtual convention space to encourage casual interactions. Has features for text and video interactions, programme a...&quot;</title>
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				<updated>2021-12-25T09:09:33Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;A VR social meeting space that uses a 2D video game styled virtual convention space to encourage casual interactions. Has features for text and video interactions, programme a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;A VR social meeting space that uses a 2D video game styled virtual convention space to encourage casual interactions. Has features for text and video interactions, programme and exhibit spaces. Used by Eastercon [[ConFusion (Eastercon)]] it was badly received. Its high cost forced the membership fee up, per-hour costing precluded testing beforehand, it had [[virtual access|access]] issues with small fonts, the colocated group chats were inferior to [[Zoom]], it didn&amp;#039;t work on many platforms and while the specially commissioned convention layout looked attractive, it enforced a video game walking model.&lt;br /&gt;
&lt;br /&gt;
An ambitious but deeply flawed system.&lt;br /&gt;
&lt;br /&gt;
{{SeeAlso}}&lt;br /&gt;
[https://www.gather.town/ Website]&lt;br /&gt;
[[Category:Virtual]]&lt;/div&gt;</summary>
		<author><name>John Bray</name></author>	</entry>

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